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Bachelor of Entrepreneurship (Games Design and Simulation)

Approved Abbreviation: BEntrep(GamesDesSim)


Western Sydney University Course Code: 3746.2

AQF Level: 7

CRICOS Code: 096607G


Course Status: CURRENT
This version of the course is available to new and continuing students.


Students should follow the course structure for the course version relevant to the year they commenced. This version applies to students whose commencement year in this course is Spring 2018 or later.

Units may be revised or replaced to ensure students are provided with up to date curriculum throughout their studies, and this may result in a new course version. Refer to the Check My Course Progress page in MySR for the most up to date information for your course.

For Commencement Year 2017 to Autumn 2018, please refer to: 3746.1 Bachelor of Entrepreneurship (Games Design and Simulation)

The Bachelor of Entrepreneurship (Games Design and Simulation) is an innovative approach to training the next generation of high impact entrepreneurs by providing the knowledge and developing the practical skills that make them successful. Whilst the specialist focus of the degree is game and simulation development, the course connects it with the art of entrepreneurship and guides students through all phases of their entrepreneurship journey: from forming a team to obtaining funding. Students will gain game development skills while also learning how to start a gaming company. The key emphasis of this course is on developing the mindset, risk tolerance, creativity, team formation and leadership capabilities – key characteristics of high impact entrepreneurs. Practical experience is incorporated into every semester of study, enabling students to continue working on their start-ups throughout the degree.

Study Mode
Three years full-time or six years part-time.

Course Advice

NameEmail
Dr Anton Bogdanovycha.bogdanovych@westernsydney.edu.au
Prospective students should use the links at the top of the page for general enquiries about this course.

Location

CampusAttendanceModeCourse Advice
Parramatta Campus - Victoria RoadFull TimeInternal See above
Parramatta Campus - Victoria RoadPart TimeInternal See above
Penrith CampusFull TimeInternal See above
Penrith CampusPart TimeInternal See above

Accreditation
This course has provisional accreditation with the Australian Computer Society (ACS).

Admission

Selection is on the basis of Academic merit (ATAR or its equivalent).

Applications from Australian and New Zealand citizens and holders of permanent resident visas must be made via the Universities Admissions Centre (UAC). Use the links below to apply via UAC or Western Sydney University. Applications made directly to Western Sydney do not have an application fee.

Applicants who have undertaken studies overseas may have to provide proof of proficiency in English. Local and International applicants who are applying through the Universities Admissions Centre (UAC) will find details of minimum English proficiency requirements and acceptable proof on the UAC website. Local applicants applying directly to the University should also use the information provided on the UAC website.

http://www.uac.edu.au/

https://westernsydney.uac.edu.au/ws/

International applicants must apply directly to Western Sydney University via the International Office. International students applying to The University through the International Office can find details of minimum English proficiency requirements and acceptable proof on their website.

International Office

Overseas qualifications must be deemed by the Australian Education International - National Office of Overseas Skills Recognition (AEI-NOOSR) to be equivalent to Australian qualifications in order to be considered by UAC and Western Sydney University.

Course Structure

Qualification for this award requires the successful completion of 240 credit points made up as follows

  • 120 credit points core units
  • 80 credit points of specialist units from one of the following majors

MT3012Game Programming
MT3013Game Design

  • 40 credit points of specialist units from either electives or one of the following sub-majors

SM3096Advanced Game Programming
SM3097Advanced Game Design

Note: From Autumn 2020 SM3097 Advanced Game Design is replaced by the Sub-major SM3102 Advanced Game Design

SM3102Advanced Game Design

The Advanced Game Programming sub-major in this degree is intended to be combined with the Game Programming major.

The Advanced Game Design sub-major is intended to be combined with the Game Design major.

Recommended Sequence

Start year Intake Full-time

Year 1

Autumn session

200979Foundations of Entrepreneurship
300491Games Technology
3011643D Modelling Fundamentals

Major unit 1

Spring session

301165Incubator 1: Innovation and Creativity for Entrepreneurship
301206Incubator 2: Start-up Essentials
300580Programming Fundamentals
301167Simulation Fundamentals

Year 2

Autumn session

301168Incubator 3: Product Development
301169Incubator 4: Commercial and Financial Setting of Entrepreneurship

Major unit 2

Sub-major unit 1 or elective 1

Spring session

301170Incubator 5: Operational Aspects of Entrepreneurship

Major unit 3

Major unit 4

Sub-major unit 2 or elective 2

Year 3

Autumn session

301171Incubator 6: Funding and Start-up

Major unit 5

Major unit 6

Sub-major unit 3 or elective 3

Spring session

301172Incubator 7: Growth and Exit Strategies

Major unit 7

Major unit 8

Sub-major unit 4 or elective 4

Mid-year Intake Full-time

Year 1

Spring session

200979Foundations of Entrepreneurship
301165Incubator 1: Innovation and Creativity for Entrepreneurship
300580Programming Fundamentals
301167Simulation Fundamentals

Year 2

Autumn session

301206Incubator 2: Start-up Essentials
300491Games Technology
3011643D Modelling Fundamentals

Major unit 1

Spring session

301168Incubator 3: Product Development

Major unit 2

Major unit 3

Sub-major unit 2 or elective 1

Year 3

Autumn session

301169Incubator 4: Commercial and Financial Setting of Entrepreneurship
301170Incubator 5: Operational Aspects of Entrepreneurship

Major unit 4

Sub-major unit 1 or elective 2

Spring session

301171Incubator 6: Funding and Start-up

Major unit 5

Major unit 6

Sub-major unit 4 or elective 3

Year 4

Autumn session

301172Incubator 7: Growth and Exit Strategies

Major unit 7

Major unit 8

Sub-major unit 3 or elective 4

Sub-major Elective Spaces

Elective units may be used toward obtaining an additional approved sub-major (40 credit points).

Search for sub-majors

Western Sydney University offers sub-majors in a range of areas including Sustainability and Indigenous Studies.

Indigenous Australian Studies Sub-major

Students can apply for an elective major or sub-major via MySR.

MyStudentRecords (MySR)



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