Unit

School Of Computer, Data And Mathematical Sciences

Special Effects ProgrammingWestern Sydney University Unit Code: 301173.2

Discipline: COMPUTER GRAPHICS

Student Contribution Band: 2

Level: 3

Credit Points: 10

About this Unit
This unit will focus on develop programming code to write shaders to create special effects, such as fog, shadows, fire, water, clouds, lightning, motion blur and reflections. These type of shaders are often seen in games and movies. Students will also learn about generic programming algorithms involved in building special effects.


Courses
3746.1Bachelor of Entrepreneurship (Games Design and Simulation)CONTINUING
3746.2Bachelor of Entrepreneurship (Games Design and Simulation)CURRENT


Specialisations

MT3010.1Game ProgrammingCONTINUING
MT3012.1Game ProgrammingCURRENT




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