School Of Computer, Data And Mathematical SciencesSpecial Effects ProgrammingWestern Sydney University Unit Code: 301173.2
Discipline: COMPUTER GRAPHICS
Student Contribution Band: 2
Level: 3
Credit Points: 10
About this Unit
This unit will focus on develop programming code to write shaders to create special effects, such as fog, shadows, fire, water, clouds, lightning, motion blur and reflections. These type of shaders are often seen in games and movies. Students will also learn about generic programming algorithms involved in building special effects.
Courses3746.1 | Bachelor of Entrepreneurship (Games Design and Simulation) | CONTINUING |
3746.2 | Bachelor of Entrepreneurship (Games Design and Simulation) | CURRENT |
Specialisations