Unit

School Of Computing, Engineering And Mathematics

Video Games DevelopmentWestern Sydney University Unit Code: 300862.2

Discipline: ARTIFICIAL INTELLIGENCE

Student Contribution Band: 2

Level: 3

Credit Points: 10

Assumed Knowledge
Understanding of programming concepts and details of programming. Good programming skills in C#, Java or C++. Knowledge of systems analysis methods including object orientated analysis and design. Basic knowledge of vector algebra, matrixes and fundamentals of mathematics.


Equivalent Units
300492 - Games Theory and Design

Prerequisite
300580 Programming Fundamentals

About this Unit
This unit provides students with an in-depth understanding of the development and structure of game engines. It provides the student with a unifying overview of the many modules that are incorporated in a game engine as well as a detailed examination of game-play and engine programming.



Western Sydney University Copyright © 2004-2016 ABN 53 014 069 881 CRICOS Provider No: 00917K Contact Us | Disclaimer | Emergency Help |