School Of Computing, Engineering And MathematicsVideo Games DevelopmentWestern Sydney University Unit Code: 300862.2
Discipline: ARTIFICIAL INTELLIGENCE
Student Contribution Band: 2
Level: 3
Credit Points: 10
Assumed Knowledge
Understanding of programming concepts and details of programming. Good programming skills in C#, Java or C++. Knowledge of systems analysis methods including object orientated analysis and design. Basic knowledge of vector algebra, matrixes and fundamentals of mathematics.
Equivalent Units
300492 - Games Theory and Design
Prerequisite
300580 Programming Fundamentals
About this Unit
This unit provides students with an in-depth understanding of the development and structure of game engines. It provides the student with a unifying overview of the many modules that are incorporated in a game engine as well as a detailed examination of game-play and engine programming.