School Of Computer, Data And Mathematical SciencesGames TechnologyWestern Sydney University Unit Code: 300491.3
Discipline: ARTIFICIAL INTELLIGENCE
Student Contribution Band: 2
Level: 2
Credit Points: 10
Assumed Knowledge
A basic understanding of the principles of programming equivalent to Programming Principles 1.
Equivalent Units
300162 - Client Server Applications
About this Unit
This unit provides an introduction to the game industry as well as introducing students to the techniques of game design and construction. Students will be exposed to the history of game development and the key aspects of different genres of computer games.
Courses3633.2 | Bachelor of Computing | CONTINUING |
3639.1 | Bachelor of Information and Communications Technology | CONTINUING |
3639.3 | Bachelor of Information and Communications Technology | CONTINUING |
3639.4 | Bachelor of Information and Communications Technology | CURRENT |
3684.2 | Bachelor of Information and Communications Technology (Advanced) | CURRENT |
3687.1 | Bachelor of Information Systems | CONTINUING |
3687.2 | Bachelor of Information Systems | CURRENT |
3688.1 | Bachelor of Information Systems Advanced | CURRENT |
3746.1 | Bachelor of Entrepreneurship (Games Design and Simulation) | CONTINUING |
3746.2 | Bachelor of Entrepreneurship (Games Design and Simulation) | CURRENT |
6039.1 | Diploma/Bachelor of Information and Communications Technology | CURRENT |
6040.1 | Diploma in Information and Communications Technology/Bachelor of Information Systems | CURRENT |
Specialisations
M3005.1 | Entertainment Computing | CONTINUING |
M3068.1 | Entertainment Computing | CURRENT |
SM3011.1 | Entertainment Computing | CONTINUING |
SM3052.1 | Entertainment Computing | CURRENT |