School Of Computer, Data And Mathematical Sciences

3D Modelling FundamentalsWestern Sydney University Unit Code: 301164.3


Student Contribution Band: 2

Level: 1

Credit Points: 10

Co ordinator
Tomas Trescak

Teaching Periods

PeriodOffered  Campus  Contact
2021 Autumn  Yes  Parramatta Campus - Victoria Road - DAY  See Coordinator above   Timetable.   Print Unit Outline*

*If using Safari, Firefox or Chrome to print the Unit Outline, right-click on the Print Unit Outline link and select 'Save link as...' or in Safari 'Download Linked File'

About this Unit
This unit will introduce the fundamentals of 3D surface modelling. Students will learn the theory of 3D surface modelling and will gain practical skills in creating 3D assets using a popular software package from Autodesk. They will also learn how to design characters and how to integrate their assets with a purpose of producing complex 3D scenes and animated movies. This unit is aimed at students who have no prior knowledge of 3D modelling and are not familiar with associated software packages.

3746.1Bachelor of Entrepreneurship (Games Design and Simulation)CONTINUING
3746.2Bachelor of Entrepreneurship (Games Design and Simulation)CURRENT

Western Sydney University Copyright © 2004-2016 ABN 53 014 069 881 CRICOS Provider No: 00917K Contact Us | Disclaimer | Emergency Help |