Unit

School Of Computer, Data And Mathematical Sciences

Games TechnologyWestern Sydney University Unit Code: 300491.3

Discipline: ARTIFICIAL INTELLIGENCE

Student Contribution Band: 2

Level: 2

Credit Points: 10

Co ordinator
Sharon Griffith


Assumed Knowledge
A basic understanding of the principles of programming equivalent to Programming Principles 1.


Equivalent Units
300162 - Client Server Applications

Teaching Periods

PeriodOffered  Campus  Contact
2021 Autumn  Yes  Campbelltown Campus - DAY  See Coordinator above   Timetable not available  
2021 Autumn  Yes  Parramatta Campus - Victoria Road - DAY  See Coordinator above   Timetable not available  

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About this Unit
This unit provides an introduction to the game industry as well as introducing students to the techniques of game design and construction. Students will be exposed to the history of game development and the key aspects of different genres of computer games.


Courses
3633.2Bachelor of ComputingCONTINUING
3639.1Bachelor of Information and Communications TechnologyCONTINUING
3639.3Bachelor of Information and Communications TechnologyCONTINUING
3639.4Bachelor of Information and Communications TechnologyCURRENT
3684.2Bachelor of Information and Communications Technology (Advanced)CURRENT
3687.1Bachelor of Information SystemsCONTINUING
3687.2Bachelor of Information SystemsCURRENT
3688.1Bachelor of Information Systems AdvancedCURRENT
3746.1Bachelor of Entrepreneurship (Games Design and Simulation)CONTINUING
3746.2Bachelor of Entrepreneurship (Games Design and Simulation)CURRENT
6039.1Diploma/Bachelor of Information and Communications TechnologyCURRENT
6040.1Diploma in Information and Communications Technology / Bachelor of Information SystemsCURRENT


Specialisations

M3005.1Entertainment ComputingCONTINUING
M3068.1Entertainment ComputingCURRENT
SM3011.1Entertainment ComputingCONTINUING
SM3052.1Entertainment ComputingCURRENT




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