Unit

School Of Computer, Data And Mathematical Sciences

Computer GraphicsWestern Sydney University Unit Code: 300093.8

Discipline: COMPUTER GRAPHICS

Student Contribution Band: 2

Level: 3

Credit Points: 10

Co ordinator
Quang Vinh Nguyen


Prerequisite
300147 Object Oriented Programming OR 300581 Programming Techniques OR 300903 Programming Techniques (Advanced) OR 300582 Technologies for Web Applications

Teaching Periods

PeriodOffered  Campus  Contact
2021 Autumn  Yes  Parramatta Campus - Victoria Road - DAY  Quang Vinh Nguyen  Timetable not available  

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About this Unit
Computer Graphics will examine elementary graphics concepts, algorithms and programming skills for producing graphical applications, in both two-dimension (2D) and three-dimension (3D) using Open GL. Techniques and algorithms will be programmed in Processing, which is a very easy-to-learn programming language yet powerful and comprehensive.


Courses
3506.7Bachelor of Computer ScienceCONTINUING
3506.9Bachelor of Computer ScienceCURRENT
3633.2Bachelor of ComputingCONTINUING
3639.1Bachelor of Information and Communications TechnologyCONTINUING
3639.3Bachelor of Information and Communications TechnologyCONTINUING
3639.4Bachelor of Information and Communications TechnologyCURRENT
3684.2Bachelor of Information and Communications Technology (Advanced)CURRENT
3687.1Bachelor of Information SystemsCONTINUING
3687.2Bachelor of Information SystemsCURRENT
3688.1Bachelor of Information Systems AdvancedCURRENT
3746.1Bachelor of Entrepreneurship (Games Design and Simulation)CONTINUING
3746.2Bachelor of Entrepreneurship (Games Design and Simulation)CURRENT
3769.1Bachelor of Data ScienceCURRENT
6039.1Diploma/Bachelor of Information and Communications TechnologyCURRENT
6040.1Diploma in Information and Communications Technology / Bachelor of Information SystemsCURRENT


Specialisations

M3000.1Computer SystemsCONTINUING
M3005.1Entertainment ComputingCONTINUING
M3068.1Entertainment ComputingCURRENT
M3071.1Systems ProgrammingCONTINUING
M3107.1Interactive AnalyticsCURRENT
M3108.1Systems ProgrammingCONTINUING
M3110.1Artificial IntelligenceCURRENT
M3114.1Systems ProgrammingCURRENT
MT3011.1Game DesignCONTINUING
MT3012.1Game ProgrammingCURRENT
SM3004.1Formal SystemsCONTINUING
SM3011.1Entertainment ComputingCONTINUING
SM3052.1Entertainment ComputingCURRENT




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