Unit

School Of Computer, Data And Mathematical Sciences

Video Games DevelopmentWestern Sydney University Unit Code: 300862.3

Discipline: ARTIFICIAL INTELLIGENCE

Student Contribution Band: 2

Level: 3

Credit Points: 10

Assumed Knowledge
Understanding of programming concepts and details of programming. Good programming skills in C#, Java or C++. Knowledge of systems analysis methods including object orientated analysis and design. Basic knowledge of vector algebra, matrixes and fundamentals of mathematics.


Equivalent Units
300492 - Games Theory and Design

Prerequisite
300580 Programming Fundamentals

About this Unit
This unit provides students with an in-depth understanding of the development and structure of game engines. It provides the student with a unifying overview of the many modules that are incorporated in a game engine as well as a detailed examination of game-play and engine programming.


Courses
3633.2Bachelor of ComputingCONTINUING
3639.1Bachelor of Information and Communications TechnologyCONTINUING
3639.3Bachelor of Information and Communications TechnologyCONTINUING
3639.4Bachelor of Information and Communications TechnologyCURRENT
3684.2Bachelor of Information and Communications Technology (Advanced)CURRENT
3687.1Bachelor of Information SystemsCONTINUING
3687.2Bachelor of Information SystemsCURRENT
3688.1Bachelor of Information Systems AdvancedCURRENT
3737.2Bachelor of Information and Communications Technology/Bachelor of BusinessCURRENT
3738.2Bachelor of Information and Communications Technology/Bachelor of Business (Accounting)CURRENT
3746.1Bachelor of Entrepreneurship (Games Design and Simulation)CONTINUING
3746.2Bachelor of Entrepreneurship (Games Design and Simulation)CURRENT
3769.2Bachelor of Data ScienceCURRENT
6039.1Diploma/Bachelor of Information and Communications TechnologyCURRENT
6040.1Diploma in Information and Communications Technology/Bachelor of Information SystemsCURRENT


Specialisations

M3005.1Entertainment ComputingCONTINUING
M3068.1Entertainment ComputingCURRENT
MT3010.1Game ProgrammingCONTINUING
MT3012.1Game ProgrammingCURRENT
MT3013.1Game DesignCURRENT
SM3011.1Entertainment ComputingCONTINUING
SM3052.1Entertainment ComputingCURRENT




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