Unit

School Of Computing, Engineering And Mathematics

Games Theory and DesignWestern Sydney University Unit Code: 300492.2

Discipline: ARTIFICIAL INTELLIGENCE

Student Contribution Band: 2

Level: 3

Credit Points: 10

Co ordinator
Mark Johnston


Assumed Knowledge
Understanding of programming concepts and details of programming in C++, knowledge of systems analysis methods including object orientated analysis and design.


Teaching Periods
Nothing on offer.

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About this Unit
This unit is replaced by 300862 - Video Game Development from Spring 2012. This unit provides students with an in-depth understanding of the development and structure of games engines. It provides students with a unifying overview of the many modules that are incorporated in a games engines well as a detailed examination of game-play and engine programming.


Courses
3633.2Bachelor of ComputingCONTINUING
3639.1Bachelor of Information and Communications TechnologyCONTINUING


Specialisations

M3005.1Entertainment ComputingCONTINUING
SM3011.1Entertainment ComputingCONTINUING




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